☀ 小贴士:Train Editor |
您可以使用Train Editor更方便的编辑train.dat文件。此页面仍应作为参考。当然,如果需要,您也可以手动编辑train.dat。 |
Acceleration between 0 km/h and v1, where x is the current speed of the train in km/h: | |
ƒ | a0 + (a1 - a0) * x / v1 |
Acceleration between v1 and v2, where x is the current speed of the train in km/h: | |
ƒ | v1 * a1 / x |
For version 2.0: Acceleration above v2, where x is the current speed of the train in km/h: | |
ƒ | v1 * a1 * v2e-1 / xe |
Converting a version 1.22 exponent into a version 2.0 exponent: | |
ƒ | e2.0 = min(1 - v2 * log(e1.22) / log(9/4), 4) |
☀ | The following spelling variations can be used: |
#PERFORMANCE, DECELERATION |
ⓘ Setting a delay for each notch |
From V1.5.3.4 onwards, a comma separated list may be used for any of the above parameters, supplying the delay values from Notch 0 upwards. If this list is shorter than the total number of notches, the last value will be used for all subsequent notches. |
ƒ | 0.5 * (MaximumAcceleration + Deceleration) |
ⓘ Brake cylinder and main reservoir |
Note that for all brake systems, the pressure in the brake cylinder can never exceed the highest pressure that can be produced in the main reservoir. As such, setting BrakeCylinderEmergencyMaximumPressure to a higher value than MainReservoirMaximumPressure will result in lower deceleration than set by Deceleration in the Pressure or Deceleration section. If BrakeCylinderEmergencyMaximumPressure is greater than MainReservoirMinimumPressure, there might not be enough pressure available in the main reservoir to obtain a full service or emergency brake application, and also, the brake cylinder might not be exhaused immediately with the automatic air brake and the electromagnetic straight air brake. |
☀ Frequently used application: |
If the value is set to PowerNotches, the driver needs to reset the power notch to neutral before the power is actually reduced. If the driver wanted to go from power notch P4 to power notch P3, it would be first required to move down to neutral. When going down from P4 over P3, P2 and P1, the internal power output will still resemble power notch P4 during that time. Only once the neutral position is reached will the power output be actually reduced to zero. The driver could then increase the power to P3 as initially desired. |
☀ | The following spelling variations can be used: |
#CAB, #COCKPIT |
NumberOfMotorCars | NumberOfTrailerCars | FrontCarIsAMotorCar | Effect |
---|---|---|---|
1 | 0 | 1 | There is only one car, and it's a motor car. |
1 | n | 0 | The rear car is a motor car. All other cars (including the front car) are trailer cars. This corresponds to a locomotive pushing the train from behind. |
1 | n | 1 | The front car is a motor car. All other cars are trailer cars. This corresponds to a locomotive pulling the train from the front. |
2 | 0 | 1 | There are two cars and both are motor cars. |
2 | 1 | 0 | There are three cars. The front car is a trailer car, and the other two cars are motor cars. |
2 | 1 | 1 | There are three cars. The front and rear cars are motor cars, and the car in the middle is a trailer car. |
Type | Reduce interval | Reduce amount | Increase interval | Increase amount | Characteristics |
---|---|---|---|---|---|
A | high | instantly zero | medium | very high | Cuts off power instantly and rebuilds it up fast in steps. |
B | medium | small | high | small | Updates not so often and adapts slowly. Wheel slip can persist longer and power is regained slower. The behavior is smoother. |
C | medium | medium | medium | medium | The behavior is somewhere in-between type B and type D. |
D | small | high | small | high | Updates fast and adapts fast. Wheel slip only occurs briefly and power is regained fast. The behavior is more abrupt. |